Category:The World 2D

『The World 2D』 is an MMORPG for Windows computer systems.

Players can log into the game when the server is online and interact with other people.

Some popular activities on The World are to chat, level up by battling monsters, explore fields, or participate in events.

Simply selecting the text and then placing it into a Word Document could save chat logs in the past. Now, a console command is used.

There are five different root towns: Delta (1), Theta (10), Lambda (25), Sigma (40), and Omega (50).

Each root town has a level restriction, so players can not reach those locations until their level was above the required amount. The Phi Server was added in 2008, and players had to obtain a pass from the Crystal Palace Event in order to visit it. The Phi server is currently inaccessible.

Delta is open to all Players and is the starting point of the game, or the location of where Players end up right after they join The World, and where they're returned when they die in combat.

The root towns lead to different types of fields, dungeons, and monsters. All dungeons contain several rooms, and most have a treasure chest at the end. Lost Grounds were unique areas that were usually under the keywords "Hidden Forbidden".

Plotlines went from small activities, like Hide N' Seek, to full story line Events.

Classes
Classes of 『The World 2D』 include:
 * Twin Blade (Best Balance with high Speed and MAG, low ATK/DEF)
 * Blade Master (Best DEF Growth, high Speed)
 * Heavy Blade (High ATK/ACC, low Speed)
 * Wave Master (Highest SP, lowest Armor)
 * Heavy Axe (Best ATK/SP Growth)
 * Long Arm (Good Balance with more ATK/DEF, less MAG)

Controls
Some of these control schemes change around from time to time, and some of these are no longer used. If "Control" doesn't work for attack, try "E" next, and so on.
 * Attack = Control/E/Left-Click
 * Move = Arrow Keys/WSAD
 * Run = Shift+Arrows/Shift+WSAD
 * Target = Right-Click enemy or player
 * Minimap = /minimap or M


 * Rotate Character = End/Home


 * Insert/Hotkeys 1-6 = Use a spell on the targeted enemy


 * Chaos Gate = /gate or G near Chaos Gate to open menu
 * Gate Out of area = /gateout or Shift+G
 * /trade = Opens up the trade menu (Doesn't work in R:1)
 * - = Makes text a description/emote (syntax written as "-jumps" = displayed as "PlayerName jumps"
 * ' = Global Chat (Syntax: 'Message)
 * PM Player = /w PlayerName Message
 * Party Chat = /p Message (in Party only)

Console Commands
These commands are used in the most recent version of TW2D, and are filler commands until an alternate solution is added to the game.

Needed Commands Guild-Only Commands Minor Commands.
 * /console party invite (while targeting player) - Invites targeted player to your party [Can only be done by party leader]
 * /console party leave = Leaves current party
 * /console get equip = Display currently worn equipment
 * /console get stats = Display your PC stats
 * Guild Chat = /g Message
 * /console guild add (while targeting) [need appropriate permission] = Adds targeted player to your guild
 * /console guild set motd (caps at 160 length) [GM Only] = Sets guild Message of the Day
 * /console guild kick [Appropriate permission] = Kicks member from your guild
 * /console guild disband [GM Only] = Permanently disbands entire guild
 * /console guild [leave, quit] = Removes yourself from the guild (it will disband if the leader does this)
 * /console guild get exp = Shows current guild exp
 * Change Graphics mode = /console set gfxmode (0/1/3)
 * Disable Click-to-Walk = /console set CTM (0/1)
 * Mute/Play Sounds = /console set sfx (0/1)
 * Mute/Play Music = /console set music (0/1)

Features

 * Skills showed the different types of abilities that the Player Character had. The more levels and equipment, the more skills obtained.
 * Items are held in the inventory. When an item was selected in the list, the panel would show a description and the stats of the item. Double-Clicking would use the item, if able.
 * Items could be traded between Players


 * Items could also be dropped onto the ground, though a lot of people complained about others stealing the items while they were organizing the inventory.
 * Flash Mails could be sent to Players by either opening the inbox or double clicking on the Player's name in the Who's Online list. When a Flash Mail was received, "Flash Mail" would appear in red in the upper right corner. The inbox could get full and each message could have a subject.
 * Player Characters could be in one guild at a time. The guild name would be below the Player's name, so others could see.
 * Who's Online would bring up the list of Players currently online. When someone joined The World, his or her name would be added to the list. If someone left, then the name was removed.
 * Three Players could join a party and share experience points, or Players could go solo. Pressing on Party showed which people were in the group. A UI now shows up with your party members' health and SP.
 * Pressing Gate Out would warp the Player Character back to the root town. Sometimes dungeons or special areas would prevent gating out, and the only way to leave was by a Sprite Ocarina, or getting killed.
 * Map Info would show the area and server that the Player Character was currently on
 * Pressing Help would show information about The World and possibly who to contact if assistance was needed.
 * Options changed the music, sounds, bubbles, and other types of displays
 * Log Out would make the Player quit The World and their name would be removed from the Who's Online list.
 * Click in textbox, type a message, and press enter to send a message. The message is then shown below the Player Character in a white bubble. Pressing 'enter' also opened the chat.
 * Player Killers were regular players who made an effort to kill another Player. Later in the game, Players that PK'ed someone had red names instead of black. The name changed back to the normal color when the Player was killed.
 * Sprites could be changed depending on hair, clothes, and body

Root Towns
As stated above, each server had its own root town, a safe zone to all Players, with a Chaos Gate for its entrance. Each root town had a special feature or look to it. Each root town contains a Chaos Gate, save shop, item shop, and bank.
 * Delta Server - There was a main bridge where Players usually gathered around just to hang out. To the south was a bunch of houses and a river where Players could sit and relax. The Guild halls are now located in Southern Delta.
 * Theta Server - Players could visit the Baby Grunty or just roam across the bridges. Sometimes Players got stuck from the little amount of walking space. Here, players will obtain their first Grunty to raise.
 * Lambda Server - The moon could be seen from a look out spot. There were also benches and lamps, which made it sort of romantic.
 * Sigma Server - This root town wasn't very popular, but it had a castle sort of feel to it.
 * Omega Server - Also not heavy populated, but being there meant the player's level was high.
 * Phi Server - A mysterious town with an arena - A Crystal Castle Pass would allow any Player to warp to the Phi Server. There was a castle as well, but an NPC blocked the doorway. This server is currently inaccessible.
 * There were 3 limited edition root towns labeled Alpha, Beta, and ???, which were used for the Fullmetal Alchemist event, when The World was themed on Alchemy. They were later removed after the event was over.

Fields
Fields are areas that contain monsters or dungeons, and are only accessed by combining three keywords in the Chaos Gate. Fields vary on difficulty, items dropped, and monsters found. Each field is based on an Elemental association.

Dungeons
Dungeons are areas that are located on fields. Most dungeons drop an item at the end of their corridors, located in the Gott Chest. Every dungeon is different, and some drop unique items only found there. Many dungeons dropped gag items, items that were named after jokes from other games or pop culture.

Lost Grounds
Lost Grounds are special areas where Players could either sit and chat or just admire the scenery. Almost each Server contained a few or more Lost Grounds. Most Lost Grounds begin with the keywords "Hidden Forbidden..." and are areas based off of the background story of 『The World 2D』.

@homes
@homes are special areas that guilds could own. To own an @home was very expensive, and only the highest-ranking guilds within The World obtained one. In newer versions of 『The World 2D』, owning an @home became a lot less expensive, but was still restricted to guilds.

Other Special Areas
These are some of the unique areas within the game world.

Delta

 * Chase Vault - Before Chase Vault was created, this area contained a castle, data streams, and AIDA. Organization XIII used the castle and the door was sealed to others. The area was visited a lot while Organization XIII was around, so it was a popular area for events. After Organization XIII was no longer around, the area was changed to Chase Vault, or a place with information about a dead family. At the end was a room with a ghost wandering inside.
 * Cherry Blossom Field - A field full of cherry blossom trees. One could stare at the sky and the moon.
 * Ivory Shore - What's a summer without the beach? Players could either buy items, chat on the sand, or go through the water to a mysterious island with a cave. The cave led to a marvelous lookout spot. But in the waters were sharks that would attack swimmers.
 * Field of Legends - A field with several gravestones of famous players of The World. They had their names inscribed during an event when they were to leave the game. A single gravestone is mysteriously empty.
 * Crystal Tavern - Players arrive in a snowy dungeon. At the end is a Gott Statue, but also a door to the tavern, located on the Phi server. Players can rest by the fire or on the benches below. There was also an item shop where event items could be bought. To the right was a Chaos Gate to the Player Killer Zones. The PK Zone was where Players went and battled to the death through several different types of fields and terrains (like AIDA, desert, lava, etc). The only way out was death by a cat, or other Players within the area.
 * CyberConnect Labs - An area where only those with Lab Keys could get in. Inside were satellite dishes, tubes, computers, a lounge, and other mysterious items. Some were links to the Eight Phases of Morganna. The entrance was surrounded by monsters, which made it difficult for Players to get inside.
 * Kingdom of Zeal - An area recreated from the Chrono Trigger series.
 * Winterland Maze - A maze in a snowy field with no monsters. Completing the maze warped you to a secret area.

Theta

 * A room belonging to The Creator exists on this server.
 * Big Tree - A large tree sits in the middle of a grassy field that's surrounded by several small trees.

Lambda

 * Summer Field - A beautiful spring field filled with flowers. Also the answer to an Ascended Apocalypse scavenger hunt.
 * Netslum - After running through a cave full of monsters, one would reach the Paradise of hackers. Netslum was an area filled with houses and a statue telling Players about Helba, a character from the lore of The World. This area exists outside of the system.
 * Shinigami Realm - An event field where Players went into the world of the Shinigami. Defeating the monsters gave special event items. At the end was the Shinigami King by his throne.

Sigma

 * L Tree - A tree that once had a light beaming from it in the shape of an "L". The tree became a shop and held rare items that could be purchased.

Omega

 * Crystal Castle - EyeOfCalamity's last piece of work within The World. Players would arrive in a cave full of crystals. A giant Sign would lead them to the castle entrance. Inside was a sitting room and cathedral, and then, the path to the maze. Players then had to fight their way to the top of the castle in order to obtain a pass to the Phi Server, and other event items. It was hailed as the toughest dungeon within The World, and usually took a full party of three players to complete.
 * Lonely Island - A snowy island with nothing but a bench. A favorite field of high-level players who wish to be alone with their thoughts.
 * Player-Killer Shrine - A field with a monument dedicated to the PKs of The World.